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Also, streets are automatically created when zoning on large tracts of land. Rather than have a large area zoned and have roads ringing it, zones are automatically aligned towards roads to avoid the aesthetic frustration in earlier SimCity games, such as buildings and garages constructed facing the wrong way from the road. Zoning and building size have also changed. placing schools in or around residential areas). This would require players to plan the best locations to provide sufficient civic services to Sims effectively (e.g. Facilities that had previously provided citywide coverage (educational facilities and hospitals) have now been modified to provide a more limited coverage, as it has been with police stations and fire stations in previous SimCity titles. The functions of civic buildings have been overhauled in SC4. The mode primarily involves the deployment of Sims into the present city, where they will reside and provide feedback on the areas surrounding their home, commute and workplace. The final mode is the My Sim mode which enables players to create user-defined Sims and closely assess citizens' needs. The mode allows players to insert necessary structures and facilities, such as roads, civic buildings, zoning and power stations, for the city to attract its intended tenants and grow. The second of the modes is the Mayor Mode, the fundamental mode of the game where the actual city building is conducted. God Mode also allows players to trigger disasters, including tornados, earthquakes and robot attacks, among several others. The first of which is the God Mode, which allows players to design or terraform a selected tract of land where the city will be built. Upon selecting a specific segment in a region, gameplay is divided into three "modes".
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In this version, the player may develop several dependent cities at the same time, eventually populating the entire region. For example, neighbor deals can be established, where a city can exchange resources such as water, electricity, or garbage disposal for money. Neighbor cities play a larger role than in the previous version of the game, SimCity 3000. The regional play concept adds a whole new dimension to this sequel of SimCity. There are many differences between this game and previous versions, the largest difference being that cities are now located in regions that are divided into segments, each of which can be developed. Gameplay changes Regional gameplay Īs with previous SimCity titles, SimCity 4 places players in the role of a mayor (or several mayors), tasked with populating and developing tracts of lands into cities, while fulfilling the needs of fellow Sims that live in the cities. 1.5 Compatibility with The Sims and The Sims 2.